Play Animations during preview in Timeline
In our previous article when using the preview the actors weren’t animated. When we play test it by disabling the cutscene game object before play then enable it during play time the actors’ animation does play. This is because the Playable Director has Play On Awake checked.
When editing it’s a much better workflow if we don’t have to run the game and see if we like or changes or not. So how do we play our animation in the timeline during editing.
Timeline (panel) > Add > Animation Track
On our Actors game object we got the Animator component. We want this component on our Animation Track.
Timeline (panel) > Animation Track > tiny circle > select game object with animator
Timeline (panel) > Animation Track > hamburger menu > Add from Animation Clip > Select Animation Clip
Now we got our animation running in our timeline preview, which will make our work much easier.